using UnityEngine;

public class GenderCustomisationButton : MonoBehaviour
{
	public Persona.Gender myGender;

	public GameObject enabledHighlight;

	public CustomisationSelectLayer customisationLayer;

	public void DisplayEnabledStatusUpdate(Persona persona)
	{
		enabledHighlight.SetActive(myGender == persona.gender);
	}

	public void OnGenderSelect()
	{
		customisationLayer.OnGenderSelect(myGender);
	}
}
